Bustle writer De Elizabeth made a critical point about psychological projection in her article, “Do We Hate On Taylor Swift Because We Actually Hate Ourselves?” De Elizabeth argued that, despite some valid and but overall negligible criticism of Taylor Swift’s activities and her career trajectory, if many of those critics were just honest with him or herself they would see that their criticism of Mrs. Swift was just borne out of personal resentment and self-doubt.
Could Taylor do better? Sure. But, more importantly, we all could do better, and if we put as much effort into our own activism as we do into insulting Taylor for what we perceive to be self-serving behavior, we’d probably see more progress than one celebrity can do with a single tweet.
Taylor Swift, the artist, may never evolve beyond her trope, De Elizabeth wrote, and she may never be the cultural or gender “savior” that some critics have claimed she would be. Regardless, Mrs. Swift had the talent, ambition, and willpower to become hugely successful, and that’s much more than many people would even dare aspire to be. That Mrs. Swift also demonstrated her personal virtues when she defended herself in court against a man who violated her further set her apart from the keyboard warrior crowd that derides her as a fake or even worse.
In short: haters gonna hate.
While I was going to post something about the best random finds I’ve acquired from thrift stores and clearance warehouses, I’ve just discovered something after a security update to my XP desktop. Microsoft Security Update kb4034775, that was part of the August 8, 2017 deployment, broke MS Access 2000: I could open the program but I couldn’t load my old databases or make new ones. The patch does something to the Jet Database Engine to prevent a buffer overflow exploit. That sounds all fine and dandy but it’s useless to me if I can’t get a program that I use daily running.
Diagnosis: After spending some time with the copy of Access on my XP desktop, I copied a few of my databases over to my new Thinkpad X and tried again under Windows 7. Voila! Everything worked except for the lack of my favourite small font, Tw Cen MT. Back to my desktop. After briefly disabling my anti-virus program to see if that was blocking Access, and it wasn’t, I began a thirty minute dive into XP to interrogate each of the recent security updates that I had installed. Fortunately, because I had bought books about deploying Windows NT 4.0, Windows 2000, Server 2000, Commerce Server, when I was a teenager, I knew that the Jet Database Engine was a big part of Access 2000 and that inhibiting it would undoubtedly be bad too for Access.
Anyways, I uninstalled the update via Control Panel -> Add or Remove Programs -> Show Updates -> Windows XP – Software Updates -> Security Update for Windows XP (KB4034775)
However, this isn’t a fix, the buffer overflow exploit still exists and I only removed the security update because I use Access 2000—the most perfect version there is—daily for my lists. Unless you have the daily urge to load Access 2000 everyday on your old XP machine or have some other problem related to the Jet Engine, I wouldn’t recommend uninstalling the update.
Now, Microsoft, give me a million bucks.
Saw this headline just after watching my newly bought copy of Shin Godzilla.
“The Story Behind Mass Effect: Andromeda’s Troubled Five-Year Development” by Jason Schreier
Like many stories of difficult or even failed video game development that I’ve read, from the collapse of Ion Storm to Battlecruiser 3000AD to Duke Nukem Forever (DNF) and arguably Half-Life 2 Episode Three/Half-Life 3, it all seems to boil down to trying to do too much when one doesn’t have a firm idea what the final finished product looks like or has no inclination to actually come up with a finished product. Sure, creativity doesn’t work on a timetable, it takes as much time as it—blah, blah, blah—creativity.
Please, our best writers and painters and scientists eventually get work done. Sculptors chisel away at the rock knowing what they’re looking for. Despite a tough time, I eventually wrote 50 short stories and a handful of novels from 2009 to 2012, like, under a thousand pages of literary fiction, because I wouldn’t start until had a beginning, middle and an end. Sadly, in the video game industry, there are a fair bit of developers, mostly on the smaller side, who are just all talk but once the popular support or the development money comes rolling in or come crunch time they’re gone and people are left hanging.
Now, that didn’t necessarily happen with Andromeda but tons of other stuff did. Read Schreier’s article!
My Main Take Aways from Schreier’s Article: